Archive for the ‘Computer’ Category
Just how popular are add-ons to Mozilla Firefox’s Web browser? A usage survey taken by Mozilla as of one year ago revealed that one-third of all Firefox users—at least—use add-ons in some capacity. That’s a pretty big deal, but not quite as eye-opening a number as the raw statistics from Mozilla’s official add-ons page.
According to the company, more than two billion add-ons have been downloaded since Firefox’s started tracking statistics back in August of 2007. There are currently 125 million add-ons in use as of this article’s writing, with more than 890,000 registered users attached to Mozilla’s official add-ons directory. I won’t bore you with any more statistics; suffice, there’s a lot of neat stuff you can install into your browser. And it appears that many are indeed doing so. Read the rest of this entry »
Enthusiasts with deep pockets will have another six-core Extreme Edition processor from Intel to line their rigs with, but not until the first quarter of 2011. That’s when Intel will reportedly drop its upcoming Core i7 990X processor into the high-end market.
There won’t be any big surprises here. The 990X is essentially a faster clocked Gulftown, which means it won’t come built around Intel’s 32nm Sandy Bridge architecture. According to reports, the 990X will come clocked at 3.46GHz with a Turbo clockspeed of 3.73GHz. Compare that to the 980X, Intel’s current flagship processor clocked at 3.33GHz with a Turbo frequency of 3.6GHz.
Like all Extreme Edition CPUs, the 990X will ship with an unlocked multiplier. Other familiar features/specs include a tri-channel memory controller and 130W TDP. Read the rest of this entry »
What do Fable III and Crysis 2 have in common? Before today, acceptable answers might have included “Ummm…,” “Wait! I know this one!”, and “That’s a dumb question. We aren’t friends anymore.” Now though, both games are getting booted out of their respective release windows, so in your face, ex-friends! Not so dumb now, am us?
Anyway, Crysis 2’s delay is fairly run-of-the-mill. During a recent conference call, EA activated its business supersuit’s power mode, lifted Crysis 2 over its rippling shoulders, and hurled its release date into early 2011. And that’s pretty much it. As for why, the publisher didn’t say. The game did look a little rough when we saw it at E3, though, so maybe some extra polish is in order.
Fable III’s story, meanwhile, is a bit more complicated. After a highly touted simultaneous PC-Xbox 360 release date, Microsoft suddenly turned around and declared the two SKUs to be on “different schedules.” The bottom line? The Xbox 360 version’s still crossing the finish line on October 26, but the PC version’s decided that slow and steady wins the race. According to Microsoft, a new release date will be announced “soon.”
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We don’t typically report on the release of beta video card drivers, but ATI has slipped in an awesome new feature that is probably worth it if you’re playing Starcraft II. Catalyst 10.7a brings driver level Anti-Alliasing support that can be enabled through the Catalyst Control Center and helps to smooth out all the jagged edges for those who like to zoom in on the action.
Driver level forced AA support comes with a bit of a performance hit over a native implementation that could have been done by Blizzard, but if you’re rocking a relatively modern 5xxx series card you have more than enough spare horsepower to make this work.
Admittedly Nvidia has had support for this feature from day one, but ATI was curiously silent on the issue leading us to believe Radeon owners would have to do without. We are glad to hear this isn’t the case, and its certainly worth checking out if you have ATI hardware.
The CEO of mobile games developer Fishlabs, Michael Schade, has proclaimed that an “iPad HD” will be headed to the market within the next year and that mobile devices will be shipped with rendering capabilities greater than those of the Xbox 360 in that same time frame. A new iPad doesn’t seem like a stretch, but could we really see mobile devices on par with the 360 so soon? Schade certainly seems to be confident in that happening.
“I think you can expect some time next year to have rendering capabilities on mobile devices superior to the Xbox 360,” Schade said during the ‘Mobile Becomes Console’ session at a recent Develop Conference, according to Develop.
He continued, “And I believe by the end of the year the ‘iDevices’ could have sold 120m copies, which puts them close to a par with the PS2’s 140m.” Read the rest of this entry »
OCZ today introduced new high-speed 4GB modules aimed at enthusiasts and prosumers. According to OCZ, the new sticks are ideal for intensive multi-tasking, gaming, or home server use.
“Usually high speed and high density don’t go hand in hand, but our newly introduced high density 2133MHz memory solutions are engineered to do exactly that,” said Alex Mei, CMO at the OCZ Technology Group. “Designed for more than just raw speed, these new kits deliver an excellent blend of performance, density, and reliability for a wide range of applications ranging from rendering video to smoother gameplay on the latest titles.”
The new 4GB modules can be found in several of OCZ’s memory products, including the Flex EX, Reaper HPC, and Platinum series, and are available in either 8GB (dual-channel) or 12GB (triple channel) configurations.


















